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Welcome to the home page of the LGN Visual Prosthesis Project.
¤ The fundamental idea we are pursuing is to provide restoration of
sight to the blind. We hope to accomplish this by implanting multi-wire
electrodes in the lateral geniculate nucleus (LGN), the part of the
thalamus that relays signals from the retina in the eye to the primary
visual cortex at the rear of the head. In leading causes of blindness, the
eye ceases working as a light-sensitive organ, but the remainder of the
visual system is largely intact. By sending signals from an external
man-made sensor such as a digital camera into the brain through carefully
implanted electrodes in the LGN, we hope to provide a crude approximation
to normal vision and restoration of sight to the blind.
It is important to understand that we do not anticipate restoring vision
that is in any way close to normal. Our best guess is that a visual
prosthesis will provide the patient with an improvement in their quality of
life, being able to navigate more easily through familiar and perhaps
unfamiliar surroundings. We hope that it will allow the patient to
distinguish and identify simple objects, perhaps even help recognize
people. But, it is important to understand that these hopes are some time
to come. There is a tremendous amount of work to be done before we have
even the crudest initial experimental device temporarily implanted in a
human.
¤ We have published a scientific paper describing our first high-profile results:
J. S. Pezaris and R. C. Reid,
"Demonstration of artificial visual percepts generated through thalamic
microstimulation," Proceedings of the National Academy of Science,
104(18):7670-7675, May 1, 2007 [PDF]
¤ Here are a few selected examples of the press coverage on the paper:
The Economist
BBC
Neurophilosophy
The New Scientist
Associated Press (NYT)
Technoglogy Review
¤ The following illustration depicts a schematized version of an initial device
and shows the basic elements of the design.
This diagram shows how a visual prosthesis might work someday. The
patient would wear a special set of glasses with a small digital camera
mounted in the lens. The camera would have a wire that communicates to an
external signal processor, worn in a pocket or on a belt. The signal
processor would translate the image from the camera into the neural
impulses and transmit them wirelessly to an implanted stimulator. The
stimulator would drive the electrode, surgically placed in the brain,
delivering images to the visual system.
Credit: J. S. Pezaris, adapted with permission from D. H. Hubel.
¤ The first of two small movies accompanying the article and press coverage helps
understand what the animals are doing in this experiment.
This animation combines the animal's eye position, what it sees on the
screen normally, and a simulation of the artificial percept. As part of
the experiment, the animal's eye position is measured, and we show where it
was looking on the computer screen by a blue dot. Targets that appear on
the screen are white dots, and the animal has been trained to look at them,
from a first one that appears in the center, to a normal second one that
appears further away. In some instances the second point is not on the
screen, but is created artificially through electrical stimulation.
Although there is a yellow star depicting the electrical stimulation in
this movie, in the experiment, nothing appeared on the screen in front of
the animal. When the second point is artificial, the animal looks down and
to the right, just as if it saw one of the normal points. By changing the
placement of the electrode, we can change where the percept appears.
Credit: J. S. Pezaris.
¤ The second of the two movies helps us understand what prosthetic vision
might appear like to the patient. This could be called an artist's rendition
of the experience. There are numerous assumptions that underly the
simulation, many of which are likely incorrect; this movie should serve
only as a guide.
On the left is a movie made with a small digital camera. On the right is
the same movie, as it would appear to a patient with bilateral implants
having 350 pixels per hemisphere. As the simulated patient moves their
gaze around, as indicated by the red point, you see the pattern of pixels
shifting across the image.
There are two things to notice in this movie. The first is that before the
movie begins, the image on the right is not identifiable, but as soon as
the animation starts to run, the brain does a marvelous job of integrating
different facets of the image and the woman's face becomes clear. The
second is that the right image contains about 700 pixels, while the left
image contains 70,000; while not all of the fine details are resolvable, a
remarkable amount of information can be conveyed in a relatively small
number of pixels.
Credit: J. S. Pezaris.
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